Mobile, PC, browser & custom games

Game development across platforms.

2D/3D mobile titles, browser games, PC experiences, multiplayer systems and branded interactive products. Built around gameplay quality and performance.

Based in CanadaWorking across global markets
Original WESOLVES software interface study relevant to Game development · Mobile, PC & Web
ORIGINAL PRODUCT INTERFACE · STUDIO STUDY
BUILT WITH

Technology expertise.

Frameworks, platforms and integration tools selected to suit the product and its ongoing maintenance.

Unity
Engine selection
JavaScript
HTML5
Android
Apple
Steam
Windows
Technology options; the final stack is chosen during technical scoping, based on compatibility, maintenance and product needs.
WHAT WE DELIVER

Solutions we develop.

Mobile, web and PC game founders, entertainment teams, brands and interactive learning products. These are the core product capabilities we can evaluate for your build.

01

Mobile games · iOS & Android

2D and 3D games with native or cross-platform delivery, touch controls, IAP planning, device optimisation and store submission.

02

PC & desktop games

Windows and macOS game builds, keyboard/controller inputs, graphics settings, saves, achievements and distribution planning.

03

Browser-based games

Playable HTML5/WebGL experiences, mobile-responsive layouts, load-time optimisation and website or LMS integration.

04

Custom multiplayer & interactive worlds

Multiplayer architecture, matchmaking, user profiles, live content and bespoke gameplay depending on scope.

05

Branded, educational & training games

Product interaction, learning objectives, progress, assessment and interactive simulations.

06

Game prototypes & vertical slices

Production-quality core gameplay, level design, difficulty testing and a plan for complete development.

SOFTWARE IN CONTEXT

Production-ready thinking from prototype to release.

Player controls, scene performance, asset pipelines, progression, analytics and platform distribution. View our original interface gallery ↗

NOVA / PLAYTEST CONCEPTPC · MOBILE · WEB
Beyond
the ordinary.
CHARACTER SYSTEMSLEVEL DESIGNREAL-TIME RENDERING
STUDIO INTERFACE CONCEPT / ILLUSTRATIVE DESIGN
HOW A PROJECT TAKES SHAPE

From specification to launch.

A project plan defines its scope, interfaces, integrations, quality checks and release responsibilities before commitments are made.

01Define the scope

Users, priorities, platforms and existing systems.

02Design the product

Key screens, flows and technical decisions.

03Build & verify

Core functionality, secure integrations and quality checks.

04Release & improve

Deployment, documentation and a support plan.

COMMON QUESTIONS

Frequently asked questions.

What to expect from a game development · mobile, pc & web project.

Do you develop games for PC and browser as well as mobile?

We can scope 2D/3D games for desktop, iOS, Android and browsers. Platform selection drives performance targets, controls and delivery requirements.

Which game engine should I choose?

Engine choice depends on gameplay, graphics, platform targets, team skills, licensing and live-service requirements. A prototype helps test the choice.

Can you build multiplayer or leaderboards?

Those are possible capabilities, but they introduce networking, moderation, security, hosting and cost considerations.

Can I start with a playable prototype?

Yes. A vertical slice can test controls, art direction and progression before financing full content production.

TALK TO WESOLVES

Let’s discuss your requirements.

Tell us the product type, the platforms you need and what success looks like. We'll review your requirements.

Request a proposal ↗Book a discovery call ↗